Design Fiction
Design fiction is the practice of creating speculative artifacts, narratives, or interfaces to explore possible technological futures without committing to their implementation. Unlike forecasting, which predicts what will happen, design fiction uses concrete objects — mock interfaces, fictional product manuals, speculative advertisements — to make abstract futures tangible and debatable. The method is closely associated with critical design but extends it through narrative and world-building. It is also related to adversarial design in that it can be used to stress-test institutional assumptions by imagining the failure modes of proposed systems. See also speculative design, which shares the focus on possibility rather than probability.\n\n\n